Aspiring Unreal C++ Game & Engine Programmer — Gameplay Systems, Vector Math, and in-engine tools. UEFN/Verse background with C++ DSA foundations.
Verse/UEFN Gameplay Programmer at Visceral Technologies, Mumbai — shipped 4 Fortnite experiences with Verse (including Go Up For Gronks currently in development).
Now expanding into Unreal C++ — strengthening DSA in C++ (GFG / CodeChef / LeetCode) and vector-math fundamentals, building toward Engine/Gameplay & in-engine tools. Built an AI-assisted Python optimizer for UEFN textures (agentic workflow) — honest about being early in native C++.
AI-assisted Python script (agentic workflow) that auto-optimizes textures when UEFN launches — replaces manual checks. Also implemented Timed Events, Selling Logic, and Gronk Placement Logic.
Build your gaming empire! Create content, grow your channel, and become the ultimate gaming YouTuber.
A spine-chilling horror experience built with Verse. Navigate through mysterious doors while evading terrifying entities.
Dynamic business simulation with property management, in-game economy, and resource management systems.
3D fighting board game inspired by AngBhangChokChang. Multiplayer 1v1 challenge on a 5x5 board.
High-speed racing experience built in Unreal Engine with realistic vehicle physics and dynamic tracks.
Experimental project exploring unique gameplay mechanics and visual concepts in Unreal Engine.
Unreal Engine cinematography exploration — camera work and visual storytelling with Sequencer.
Medicine identifier app using camera scanning and AI to explain prescriptions in simple language. Supports 10+ Indian languages with voice search and dose reminders. 100+ downloads.
Clean, ad-free QR & barcode scanner with batch mode, scan history, and instant actions. No ads, no analytics — just a fast, private scanning experience. 1K+ downloads, 4.9-star rating.
Looking for a Game Programmer or Tools Programmer? I'm always excited to discuss new projects, creative ideas, or opportunities to collaborate.